const onRoundStart = (roundNumber) => {
		const currentRound = GetCurrentRound()
		const iterations = Math.round((currentRound * 1.60) + 2.00)

		for(let i = 0; i < iterations; i++) {
				onCustomEvent('spawnBots', currentRound)
		}
}

const onCustomEvent(event, number) {
		switch(event) {
				case 'spawnBots': {
						if(number < 3) {
								onCustomEvent('spawnTier1Bots', null)
						} else if(number < 6) {
								onCustomEvent('spawnTier2Bots', null)
						} else if(number < 10) {
								onCustomEvent('spawnTier3Bots', null)
						} else if(number === 10){
								onCustomEvent('spawnBossWave', null)
						} break;
				case 'spawnTier1Bots': {
								
				}
		}
}